Searched refs:kFlagHC03Available (Results 1 – 6 of 6) sorted by relevance
38 if (Game_Flag_Query(kFlagHC03Available)) { in InitializeScene()
42 if (Game_Flag_Query(kFlagHC03Available)) { in InitializeScene()
351 Game_Flag_Set(kFlagHC03Available); in GoalChanged()
352 Game_Flag_Set(kFlagHC03Available); in GoalChanged()
844 kFlagHC03Available = 402, enumerator