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Searched refs:kFlagKP02Available (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dug12.cpp37 if (Game_Flag_Query(kFlagKP02Available)) { in InitializeScene()
56 if (Game_Flag_Query(kFlagKP02Available)) { in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dug12.cpp37 if (Game_Flag_Query(kFlagKP02Available)) { in InitializeScene()
56 if (Game_Flag_Query(kFlagKP02Available)) { in InitializeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dmccoy.cpp515 Game_Flag_Set(kFlagKP02Available); in GoalChanged()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dmccoy.cpp540 Game_Flag_Set(kFlagKP02Available); in GoalChanged()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h815 kFlagKP02Available = 373, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h815 kFlagKP02Available = 373, enumerator