Searched refs:kFlagKP03BombExploded (Results 1 – 4 of 4) sorted by relevance
51 if (Game_Flag_Query(kFlagKP03BombExploded)) { in InitializeScene()61 && !Game_Flag_Query(kFlagKP03BombExploded) in InitializeScene()92 && !Game_Flag_Query(kFlagKP03BombExploded) in ClickedOn3DObject()99 Game_Flag_Set(kFlagKP03BombExploded); in ClickedOn3DObject()196 && !Game_Flag_Query(kFlagKP03BombExploded) in SceneFrameAdvanced()238 Game_Flag_Set(kFlagKP03BombExploded); in SceneFrameAdvanced()280 if (!Game_Flag_Query(kFlagKP03BombExploded) in PlayerWalkedIn()
864 kFlagKP03BombExploded = 422, enumerator