Searched refs:kFlagMcCoyTiedDown (Results 1 – 8 of 8) sorted by relevance
56 if (Game_Flag_Query(kFlagMcCoyTiedDown)) { in InitializeScene()114 if (!Game_Flag_Query(kFlagMcCoyTiedDown)) { in ClickedOnItem()166 Game_Flag_Reset(kFlagMcCoyTiedDown); in ClickedOn2DRegion()185 if (Game_Flag_Query(kFlagMcCoyTiedDown)) { in PlayerWalkedIn()
1232 if (!Game_Flag_Query(kFlagMcCoyTiedDown)) { in UpdateAnimation()1404 if (Game_Flag_Query(kFlagMcCoyTiedDown)) { in ChangeAnimationMode()1463 if (Game_Flag_Query(kFlagMcCoyTiedDown)) { in ChangeAnimationMode()1477 if (Game_Flag_Query(kFlagMcCoyTiedDown)) { in ChangeAnimationMode()
310 Game_Flag_Set(kFlagMcCoyTiedDown); in GoalChanged()
1262 if (!Game_Flag_Query(kFlagMcCoyTiedDown)) { in UpdateAnimation()1434 if (Game_Flag_Query(kFlagMcCoyTiedDown)) { in ChangeAnimationMode()1514 if (Game_Flag_Query(kFlagMcCoyTiedDown)) { in ChangeAnimationMode()1528 if (Game_Flag_Query(kFlagMcCoyTiedDown)) { in ChangeAnimationMode()
333 Game_Flag_Set(kFlagMcCoyTiedDown); in GoalChanged()
992 kFlagMcCoyTiedDown = 550, enumerator