Searched refs:kFlagMutantsPaused (Results 1 – 10 of 10) sorted by relevance
145 Game_Flag_Set(kFlagMutantsPaused); in PlayerWalkedIn()151 Game_Flag_Reset(kFlagMutantsPaused); in PlayerWalkedOut()
60 if (!Game_Flag_Query(kFlagMutantsPaused)) { in Update()79 if (Game_Flag_Query(kFlagMutantsPaused) in Update()
72 if (!Game_Flag_Query(kFlagMutantsPaused)) { in Update()91 if (Game_Flag_Query(kFlagMutantsPaused) in Update()
60 if (!Game_Flag_Query(kFlagMutantsPaused)) { in Update()84 if (Game_Flag_Query(kFlagMutantsPaused) in Update()
1072 kFlagMutantsPaused = 630, enumerator