Home
last modified time | relevance | path

Searched refs:kFlagNR05toNR03 (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dnr05.cpp141 Game_Flag_Set(kFlagNR05toNR03); in ClickedOnExit()
197 && !Game_Flag_Query(kFlagNR05toNR03) in SceneFrameAdvanced()
219 if (Game_Flag_Query(kFlagNR05toNR03)) { in PlayerWalkedOut()
232 if (!Game_Flag_Query(kFlagNR05toNR03)) { in rotateActorOnTable()
H A Dnr03.cpp33 if (Game_Flag_Query(kFlagNR05toNR03)) { in InitializeScene()
70 if (Game_Flag_Query(kFlagNR05toNR03)) { in InitializeScene()
73 Game_Flag_Reset(kFlagNR05toNR03); in InitializeScene()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dnr05.cpp141 Game_Flag_Set(kFlagNR05toNR03); in ClickedOnExit()
197 if ( frame == 134 && !Game_Flag_Query(kFlagNR05toNR03)) { in SceneFrameAdvanced()
218 if (Game_Flag_Query(kFlagNR05toNR03)) { in PlayerWalkedOut()
231 if (!Game_Flag_Query(kFlagNR05toNR03)) { in rotateActorOnTable()
H A Dnr03.cpp33 if (Game_Flag_Query(kFlagNR05toNR03)) { in InitializeScene()
70 if (Game_Flag_Query(kFlagNR05toNR03)) { in InitializeScene()
73 Game_Flag_Reset(kFlagNR05toNR03); in InitializeScene()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h979 kFlagNR05toNR03 = 537, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h979 kFlagNR05toNR03 = 537, enumerator