Searched refs:kFlagNR10CameraDestroyed (Results 1 – 8 of 8) sorted by relevance
29 if (!Game_Flag_Query(kFlagNR10CameraDestroyed)) { in InitializeScene()35 if (!Game_Flag_Query(kFlagNR10CameraDestroyed)) { in InitializeScene()
55 if (Game_Flag_Query(kFlagNR10CameraDestroyed)) { in InitializeScene()80 Game_Flag_Set(kFlagNR10CameraDestroyed); in ClickedOn3DObject()
39 if (!Game_Flag_Query(kFlagNR10CameraDestroyed)) { in InitializeScene()
1082 kFlagNR10CameraDestroyed = 640, enumerator