Searched refs:kFlagNR11BurnedUp (Results 1 – 4 of 4) sorted by relevance
55 } else if (Game_Flag_Query(kFlagNR11BurnedUp)) { in InitializeScene()355 Game_Flag_Set(kFlagNR11BurnedUp); in PlayerWalkedIn()
55 } else if (Game_Flag_Query(kFlagNR11BurnedUp)) { in InitializeScene()376 Game_Flag_Set(kFlagNR11BurnedUp); in PlayerWalkedIn()
1076 kFlagNR11BurnedUp = 634, enumerator