Searched refs:kFlagNR11SteeleShoot (Results 1 – 6 of 6) sorted by relevance
309 if (Game_Flag_Query(kFlagNR11SteeleShoot)) { in SceneFrameAdvanced()318 Game_Flag_Reset(kFlagNR11SteeleShoot); in SceneFrameAdvanced()
330 if (Game_Flag_Query(kFlagNR11SteeleShoot)) { in SceneFrameAdvanced()339 Game_Flag_Reset(kFlagNR11SteeleShoot); in SceneFrameAdvanced()
962 Game_Flag_Set(kFlagNR11SteeleShoot); in GoalChanged()
965 Game_Flag_Set(kFlagNR11SteeleShoot); in GoalChanged()
1077 kFlagNR11SteeleShoot = 635, enumerator