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Searched refs:kFlagRC01PoliceDone (Results 1 – 14 of 14) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Drc01.cpp74 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()
81 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()
105 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()
179 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in SceneLoaded()
200 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in SceneLoaded()
498 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
510 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
521 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
532 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
543 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
[all …]
H A Dps01.cpp292 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
300 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
H A Dma01.cpp276 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
284 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
H A Dma04.cpp292 Game_Flag_Set(kFlagRC01PoliceDone); in PlayerWalkedIn()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Drc01.cpp74 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()
81 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()
105 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()
179 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in SceneLoaded()
200 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in SceneLoaded()
517 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
529 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
540 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
551 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
562 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()
[all …]
H A Dps01.cpp292 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
300 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
H A Dma01.cpp276 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
284 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
H A Dma04.cpp296 Game_Flag_Set(kFlagRC01PoliceDone); in PlayerWalkedIn()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dofficer_leary.cpp68 && !Game_Flag_Query(kFlagRC01PoliceDone) // otherwise this clause keeps repeating in Update()
71 Game_Flag_Set(kFlagRC01PoliceDone); in Update()
H A Drunciter.cpp56 && Game_Flag_Query(kFlagRC01PoliceDone) in Update()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dofficer_leary.cpp69 && !Game_Flag_Query(kFlagRC01PoliceDone) // otherwise this clause keeps repeating in Update()
72 Game_Flag_Set(kFlagRC01PoliceDone); in Update()
H A Drunciter.cpp57 && Game_Flag_Query(kFlagRC01PoliceDone) in Update()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h628 kFlagRC01PoliceDone = 186, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h628 kFlagRC01PoliceDone = 186, enumerator