Searched refs:kFlagRC01PoliceDone (Results 1 – 14 of 14) sorted by relevance
74 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()81 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()105 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()179 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in SceneLoaded()200 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in SceneLoaded()498 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()510 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()521 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()532 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()543 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()[all …]
292 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()300 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
276 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()284 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in PlayerWalkedIn()
292 Game_Flag_Set(kFlagRC01PoliceDone); in PlayerWalkedIn()
74 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()81 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()105 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in InitializeScene()179 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in SceneLoaded()200 if (!Game_Flag_Query(kFlagRC01PoliceDone)) { in SceneLoaded()517 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()529 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()540 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()551 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()562 if (Game_Flag_Query(kFlagRC01PoliceDone)) { in ClickedOnExit()[all …]
296 Game_Flag_Set(kFlagRC01PoliceDone); in PlayerWalkedIn()
68 && !Game_Flag_Query(kFlagRC01PoliceDone) // otherwise this clause keeps repeating in Update()71 Game_Flag_Set(kFlagRC01PoliceDone); in Update()
56 && Game_Flag_Query(kFlagRC01PoliceDone) in Update()
69 && !Game_Flag_Query(kFlagRC01PoliceDone) // otherwise this clause keeps repeating in Update()72 Game_Flag_Set(kFlagRC01PoliceDone); in Update()
57 && Game_Flag_Query(kFlagRC01PoliceDone) in Update()
628 kFlagRC01PoliceDone = 186, enumerator