Searched refs:kFlagUG02Interactive (Results 1 – 4 of 4) sorted by relevance
81 if (Game_Flag_Query(kFlagUG02Interactive)) { in MouseClick()94 Game_Flag_Set(kFlagUG02Interactive); in MouseClick()96 Game_Flag_Reset(kFlagUG02Interactive); in MouseClick()247 Game_Flag_Reset(kFlagUG02Interactive); in PlayerWalkedIn()
941 kFlagUG02Interactive = 499, enumerator