Searched refs:kFlagUG06toUG04 (Results 1 – 6 of 6) sorted by relevance
36 } else if (Game_Flag_Query(kFlagUG06toUG04)) { in InitializeScene()157 if (Game_Flag_Query(kFlagUG06toUG04)) { in PlayerWalkedIn()163 Game_Flag_Reset(kFlagUG06toUG04); in PlayerWalkedIn()
99 Game_Flag_Set(kFlagUG06toUG04); in ClickedOnExit()
783 kFlagUG06toUG04 = 341, enumerator