Searched refs:kFlagUG15BridgeBroken (Results 1 – 6 of 6) sorted by relevance
50 if (Game_Flag_Query(kFlagUG15BridgeBroken)) { in InitializeScene()189 && !Game_Flag_Query(kFlagUG15BridgeBroken) in SceneFrameAdvanced()198 Game_Flag_Set(kFlagUG15BridgeBroken); in SceneFrameAdvanced()
1886 && !Game_Flag_Query(kFlagUG15BridgeBroken) in UG15fall()1894 Game_Flag_Set(kFlagUG15BridgeBroken); in UG15fall()
1989 && !Game_Flag_Query(kFlagUG15BridgeBroken) in UG15fall()1994 Game_Flag_Set(kFlagUG15BridgeBroken); in UG15fall()
1124 kFlagUG15BridgeBroken = 682, enumerator