Home
last modified time | relevance | path

Searched refs:kGameLevel (Results 1 – 2 of 2) sorted by relevance

/dports/games/flobopuyo/flobopuyo-0.20/
H A DPuyoCommander.cpp72 static char *kGameLevel = "Choose Game Level"; variable
170 MENUITEM_INACTIVE(kGameLevel), in two_player_game_menu_load()
177 menu_items_set_font_for(go_menu, kGameLevel, font); in two_player_game_menu_load()
194 MENUITEM_INACTIVE(kGameLevel), in single_game_menu_load()
201 menu_items_set_font_for(go_menu, kGameLevel, font); in single_game_menu_load()
H A DPuyoCommander.cpp.actual72 static char *kGameLevel = "Choose Game Level";
170 MENUITEM_INACTIVE(kGameLevel),
177 menu_items_set_font_for(go_menu, kGameLevel, font);
194 MENUITEM_INACTIVE(kGameLevel),
201 menu_items_set_font_for(go_menu, kGameLevel, font);