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Searched refs:kGoalLeonReleaseDeskClerk (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Dleon.cpp102 Actor_Set_Goal_Number(kActorLeon, kGoalLeonReleaseDeskClerk); in ClickedByPlayer()
145 Actor_Set_Goal_Number(kActorLeon, kGoalLeonReleaseDeskClerk); in OtherAgentEnteredCombatMode()
186 case kGoalLeonReleaseDeskClerk: in GoalChanged()
375 if (Actor_Query_Goal_Number(kActorLeon) == kGoalLeonReleaseDeskClerk) { in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dleon.cpp102 Actor_Set_Goal_Number(kActorLeon, kGoalLeonReleaseDeskClerk); in ClickedByPlayer()
145 Actor_Set_Goal_Number(kActorLeon, kGoalLeonReleaseDeskClerk); in OtherAgentEnteredCombatMode()
186 case kGoalLeonReleaseDeskClerk: in GoalChanged()
371 if (Actor_Query_Goal_Number(kActorLeon) == kGoalLeonReleaseDeskClerk) { in UpdateAnimation()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dct09.cpp232 Actor_Set_Goal_Number(kActorLeon, kGoalLeonReleaseDeskClerk); in DialogueQueueFlushed()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dct09.cpp243 Actor_Set_Goal_Number(kActorLeon, kGoalLeonReleaseDeskClerk); in DialogueQueueFlushed()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h2681 kGoalLeonReleaseDeskClerk = 2, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h3467 kGoalLeonReleaseDeskClerk = 2, enumerator