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Searched refs:kGoalSteeleNR11StopShooting (Results 1 – 6 of 6) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dnr11.cpp334 Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11StopShooting); in SceneFrameAdvanced()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dnr11.cpp355 Actor_Set_Goal_Number(kActorSteele, kGoalSteeleNR11StopShooting); in SceneFrameAdvanced()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Ddektora.cpp532 if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11StopShooting) { in GoalChanged()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Ddektora.cpp538 if (Actor_Query_Goal_Number(kActorSteele) == kGoalSteeleNR11StopShooting) { in GoalChanged()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h2118 kGoalSteeleNR11StopShooting = 216, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h2902 kGoalSteeleNR11StopShooting = 216, enumerator