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Searched refs:kLoopSetModeJustStart (Results 1 – 16 of 16) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dvqa_player.h36 kLoopSetModeJustStart = 0, enumerator
H A Dscene.cpp248 _vqaPlayer->setLoop(_defaultLoop + 1, -1, kLoopSetModeJustStart, &Scene::loopEndedStatic, this); in advanceFrame()
416 _vqaPlayer->setLoop(_defaultLoop + 1, -1, kLoopSetModeJustStart, nullptr, nullptr); in loopEnded()
H A Dvqa_player.cpp226 if (loopSetMode == kLoopSetModeJustStart) { in setBeginAndEndFrame()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/
H A Dspinner.cpp131 _vqaPlayer->setLoop(spinnerLoopId + 1, -1, kLoopSetModeJustStart, nullptr, nullptr); in chooseDestination()
299 _vqaPlayer->setLoop(1, -1, kLoopSetModeJustStart, nullptr, nullptr); in resume()
H A Dkia.cpp206 _mainVqaPlayer->setLoop(loopId + 1, -1, kLoopSetModeJustStart, nullptr, nullptr); in open()
397 …_mainVqaPlayer->setLoop(getVqaLoopMain(_currentSectionId) + 1, -1, kLoopSetModeJustStart, nullptr,… in resume()
712 …r->setLoop(self->getVqaLoopMain(self->_currentSectionId) + 1, -1, kLoopSetModeJustStart, nullptr, … in loopEnded()
741 _playerVqaPlayer->setLoop(0, -1, kLoopSetModeJustStart, nullptr, nullptr); in init()
H A Delevator.cpp80 _vqaPlayer->setLoop(1, -1, kLoopSetModeJustStart, nullptr, nullptr); in activate()
H A Dvk.cpp429 self->_vqaPlayerMain->setLoop(2, -1, kLoopSetModeJustStart, nullptr, nullptr); in loopEnded()
527 _vqaPlayerMain->setLoop(0, -1, kLoopSetModeJustStart, nullptr, nullptr); in init()
H A Desper.cpp117 _vqaPlayerMain->setLoop(2, -1, kLoopSetModeJustStart, nullptr, nullptr); in open()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/
H A Dspinner.cpp131 _vqaPlayer->setLoop(spinnerLoopId + 1, -1, kLoopSetModeJustStart, nullptr, nullptr); in chooseDestination()
299 _vqaPlayer->setLoop(1, -1, kLoopSetModeJustStart, nullptr, nullptr); in resume()
H A Dkia.cpp209 _mainVqaPlayer->setLoop(loopId + 1, -1, kLoopSetModeJustStart, nullptr, nullptr); in open()
400 …_mainVqaPlayer->setLoop(getVqaLoopMain(_currentSectionId) + 1, -1, kLoopSetModeJustStart, nullptr,… in resume()
726 …r->setLoop(self->getVqaLoopMain(self->_currentSectionId) + 1, -1, kLoopSetModeJustStart, nullptr, … in loopEnded()
755 _playerVqaPlayer->setLoop(0, -1, kLoopSetModeJustStart, nullptr, nullptr); in init()
H A Delevator.cpp80 _vqaPlayer->setLoop(1, -1, kLoopSetModeJustStart, nullptr, nullptr); in activate()
H A Dvk.cpp429 self->_vqaPlayerMain->setLoop(2, -1, kLoopSetModeJustStart, nullptr, nullptr); in loopEnded()
527 _vqaPlayerMain->setLoop(0, -1, kLoopSetModeJustStart, nullptr, nullptr); in init()
H A Desper.cpp117 _vqaPlayerMain->setLoop(2, -1, kLoopSetModeJustStart, nullptr, nullptr); in open()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dvqa_player.h36 kLoopSetModeJustStart = 0, // sets _frameBeginNext, _repeatsCount, _frameEnd enumerator
H A Dscene.cpp261 _vqaPlayer->setLoop(_defaultLoop + 1, -1, kLoopSetModeJustStart, &Scene::loopEndedStatic, this); in advanceFrame()
438 _vqaPlayer->setLoop(_defaultLoop + 1, -1, kLoopSetModeJustStart, nullptr, nullptr); in loopEnded()
H A Dvqa_player.cpp288 if (loopSetMode == kLoopSetModeJustStart) { in setBeginAndEndFrame()