Searched refs:kMerchantAnim (Results 1 – 1 of 1) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/rooms/ |
H A D | crete.cpp | 50 static const char *kMerchantAnim = "r2130ba0"; variable 576 room->playAnim(kMerchantAnim, kMerchantZ, in handleEvent() 581 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in handleEvent() 586 room->setLayerEnabled(kMerchantAnim, false); in handleEvent() 607 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in handleEvent() 612 room->setLayerEnabled(kMerchantAnim, false); in handleEvent() 622 room->setLayerEnabled(kMerchantAnim, false); in handleEvent() 628 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in handleEvent() 639 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in handleEvent() 1193 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in prepareRoom()
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