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Searched refs:kMerchantAnim (Results 1 – 1 of 1) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/hadesch/rooms/
H A Dcrete.cpp50 static const char *kMerchantAnim = "r2130ba0"; variable
576 room->playAnim(kMerchantAnim, kMerchantZ, in handleEvent()
581 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in handleEvent()
586 room->setLayerEnabled(kMerchantAnim, false); in handleEvent()
607 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in handleEvent()
612 room->setLayerEnabled(kMerchantAnim, false); in handleEvent()
622 room->setLayerEnabled(kMerchantAnim, false); in handleEvent()
628 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in handleEvent()
639 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in handleEvent()
1193 room->selectFrame(kMerchantAnim, kMerchantZ, 0); in prepareRoom()