Searched refs:kModelAnimationBulletBobSittingCombatRetrievesGun (Results 1 – 2 of 2) sorted by relevance
389 *animation = kModelAnimationBulletBobSittingCombatRetrievesGun; in UpdateAnimation()391 …tionFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationBulletBobSittingCombatRetrieves… in UpdateAnimation()
2228 kModelAnimationBulletBobSittingCombatRetrievesGun = 512, enumerator