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Searched refs:kModelAnimationClovisKneelingToStanding (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dclovis.cpp718 *animation = kModelAnimationClovisKneelingToStanding; in UpdateAnimation()
720 …animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationClovisKneelingToStanding))… in UpdateAnimation()
725 …_animationFrame = Slice_Animation_Query_Number_Of_Frames(kModelAnimationClovisKneelingToStanding) … in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h1941 kModelAnimationClovisKneelingToStanding = 240, enumerator