Searched refs:kModelAnimationCrazylegsHandsUpIdle (Results 1 – 2 of 2) sorted by relevance
160 *animation = kModelAnimationCrazylegsHandsUpIdle; in UpdateAnimation()162 …if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationCrazylegsHandsUpIdle)) in UpdateAnimation()317 *animation = kModelAnimationCrazylegsHandsUpIdle; in UpdateAnimation()
2168 kModelAnimationCrazylegsHandsUpIdle = 455, // Is this triggered for Crazylegs? enumerator