Home
last modified time | relevance | path

Searched refs:kModelAnimationDektoraSittingIdle (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Ddektora.cpp878 *animation = kModelAnimationDektoraSittingIdle; in UpdateAnimation()
880 …if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationDektoraSittingIdle)) { in UpdateAnimation()
898 *animation = kModelAnimationDektoraSittingIdle; in UpdateAnimation()
934 *animation = kModelAnimationDektoraSittingIdle; in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Ddektora.cpp888 *animation = kModelAnimationDektoraSittingIdle; in UpdateAnimation()
890 …if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationDektoraSittingIdle)) { in UpdateAnimation()
908 *animation = kModelAnimationDektoraSittingIdle; in UpdateAnimation()
944 *animation = kModelAnimationDektoraSittingIdle; in UpdateAnimation()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h1768 kModelAnimationDektoraSittingIdle = 150, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h1849 kModelAnimationDektoraSittingIdle = 150, enumerator