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Searched refs:kModelAnimationDeskClerkIsHeldUpByLeonIdle (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Ddesk_clerk.cpp258 *animation = kModelAnimationDeskClerkIsHeldUpByLeonIdle; in UpdateAnimation()
260 …imationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationDeskClerkIsHeldUpByLeonIdle)… in UpdateAnimation()
270 *animation = kModelAnimationDeskClerkIsHeldUpByLeonIdle; in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h2392 kModelAnimationDeskClerkIsHeldUpByLeonIdle = 668, enumerator