Searched refs:kModelAnimationFemaleTargetWithGunActive (Results 1 – 10 of 10) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ps12.cpp | 742 …Item_Add_To_World(kItemPS12Target1, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 747 …Item_Add_To_World(kItemPS12Target6, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 748 …Item_Add_To_World(kItemPS12Target7, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 749 …Item_Add_To_World(kItemPS12Target8, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 753 …Item_Add_To_World(kItemPS12Target12, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 755 …Item_Add_To_World(kItemPS12Target14, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded()
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H A D | ps13.cpp | 651 …Item_Add_To_World(kItemPS13Target4, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 654 …Item_Add_To_World(kItemPS13Target7, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 662 …Item_Add_To_World(kItemPS13Target15, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded()
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H A D | ps11.cpp | 690 …Item_Add_To_World(kItemPS11Target1, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 691 …Item_Add_To_World(kItemPS11Target2, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 692 …Item_Add_To_World(kItemPS11Target3, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded()
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H A D | ps10.cpp | 464 …Item_Add_To_World(kItemPS10Target8, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12… in SceneLoaded() 486 Preload(kModelAnimationFemaleTargetWithGunActive); in SceneLoaded()
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ps12.cpp | 742 …Item_Add_To_World(kItemPS12Target1, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 747 …Item_Add_To_World(kItemPS12Target6, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 748 …Item_Add_To_World(kItemPS12Target7, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 749 …Item_Add_To_World(kItemPS12Target8, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 753 …Item_Add_To_World(kItemPS12Target12, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 755 …Item_Add_To_World(kItemPS12Target14, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded()
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H A D | ps13.cpp | 651 …Item_Add_To_World(kItemPS13Target4, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 654 …Item_Add_To_World(kItemPS13Target7, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 662 …Item_Add_To_World(kItemPS13Target15, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded()
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H A D | ps11.cpp | 664 …Item_Add_To_World(kItemPS11Target1, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 665 …Item_Add_To_World(kItemPS11Target2, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded() 666 …Item_Add_To_World(kItemPS11Target3, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS1… in SceneLoaded()
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H A D | ps10.cpp | 448 …Item_Add_To_World(kItemPS10Target8, kModelAnimationFemaleTargetWithGunActive, kSetPS10_PS11_PS12… in SceneLoaded() 470 Preload(kModelAnimationFemaleTargetWithGunActive); in SceneLoaded()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 1809 kModelAnimationFemaleTargetWithGunActive = 449, enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 2160 kModelAnimationFemaleTargetWithGunActive = 449, enumerator
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