Searched refs:kModelAnimationFolder (Results 1 – 8 of 8) sorted by relevance
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ug16.cpp | 93 Item_Pickup_Spin_Effect(kModelAnimationFolder, 460, 287); in ClickedOn3DObject() 389 Item_Pickup_Spin_Effect(kModelAnimationFolder, 239, 454); in dialogueWithLuther()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ug16.cpp | 93 Item_Pickup_Spin_Effect(kModelAnimationFolder, 460, 287); in ClickedOn3DObject() 394 Item_Pickup_Spin_Effect(kModelAnimationFolder, 239, 454); in dialogueWithLuther()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ |
H A D | kia_script.cpp | 603 KIA_Play_Slice_Model(kModelAnimationFolder); in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ |
H A D | kia_script.cpp | 628 KIA_Play_Slice_Model(kModelAnimationFolder); in SCRIPT_KIA_DLL_Play_Clue_Asset_Script()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ui/ |
H A D | kia.cpp | 1440 case kModelAnimationFolder: in playObjectDescription()
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ui/ |
H A D | kia.cpp | 1456 case kModelAnimationFolder: in playObjectDescription()
|
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 1920 kModelAnimationFolder = 948, enumerator
|
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 2704 kModelAnimationFolder = 948, enumerator
|