Searched refs:kModelAnimationGordoWithGunJumpingDown (Results 1 – 2 of 2) sorted by relevance
1148 *animation = kModelAnimationGordoWithGunJumpingDown; in UpdateAnimation()1150 …animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationGordoWithGunJumpingDown)) { in UpdateAnimation()
1804 kModelAnimationGordoWithGunJumpingDown = 106, enumerator