Searched refs:kModelAnimationGuzzaRunning (Results 1 – 2 of 2) sorted by relevance
479 *animation = kModelAnimationGuzzaRunning; in UpdateAnimation()481 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationGuzzaRunning)) { in UpdateAnimation()
1886 kModelAnimationGuzzaRunning = 186, enumerator