Searched refs:kModelAnimationGuzzaSitAndEat (Results 1 – 2 of 2) sorted by relevance
401 *animation = kModelAnimationGuzzaSitAndEat; in UpdateAnimation()403 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationGuzzaSitAndEat)) { in UpdateAnimation()419 *animation = kModelAnimationGuzzaSitAndEat; in UpdateAnimation()455 *animation = kModelAnimationGuzzaSitAndEat; in UpdateAnimation()
1890 kModelAnimationGuzzaSitAndEat = 190, enumerator