Searched refs:kModelAnimationGuzzaWithGunUnholsterGun (Results 1 – 2 of 2) sorted by relevance
725 *animation = kModelAnimationGuzzaWithGunUnholsterGun; in UpdateAnimation()727 …animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationGuzzaWithGunUnholsterGun))… in UpdateAnimation()
1882 kModelAnimationGuzzaWithGunUnholsterGun = 182, enumerator