Searched refs:kModelAnimationHollowayIdle (Results 1 – 2 of 2) sorted by relevance
209 *animation = kModelAnimationHollowayIdle; in UpdateAnimation()211 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationHollowayIdle)) { in UpdateAnimation()232 *animation = kModelAnimationHollowayIdle; in UpdateAnimation()239 *animation = kModelAnimationHollowayIdle; in UpdateAnimation()
2447 kModelAnimationHollowayIdle = 717, enumerator