Searched refs:kModelAnimationIzoAwkwardPlayWithHands (Results 1 – 2 of 2) sorted by relevance
528 *animation = kModelAnimationIzoAwkwardPlayWithHands; in UpdateAnimation()530 …animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationIzoAwkwardPlayWithHands)) { in UpdateAnimation()590 *animation = _animationState + kModelAnimationIzoAwkwardPlayWithHands; in UpdateAnimation()844 *animation = kModelAnimationIzoAwkwardPlayWithHands; in UpdateAnimation()
2001 kModelAnimationIzoAwkwardPlayWithHands = 298, enumerator