Searched refs:kModelAnimationLucyIdle (Results 1 – 2 of 2) sorted by relevance
558 *animation = kModelAnimationLucyIdle; in UpdateAnimation()560 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationLucyIdle)) { in UpdateAnimation()601 *animation = kModelAnimationLucyIdle; in UpdateAnimation()617 *animation = kModelAnimationLucyIdle; in UpdateAnimation()702 *animation = kModelAnimationLucyIdle; in UpdateAnimation()
1962 kModelAnimationLucyIdle = 260, enumerator