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Searched refs:kModelAnimationMaleTargetEmptyHandsActive (Results 1 – 10 of 10) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dps10.cpp461 …Item_Add_To_World(kItemPS10Target5, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12… in SceneLoaded()
463 …Item_Add_To_World(kItemPS10Target7, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12… in SceneLoaded()
478 Preload(kModelAnimationMaleTargetEmptyHandsActive); in SceneLoaded()
H A Dps12.cpp746 …Item_Add_To_World(kItemPS12Target5, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
756 …Item_Add_To_World(kItemPS12Target15, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
757 …Item_Add_To_World(kItemPS12Target16, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
H A Dps13.cpp657 …Item_Add_To_World(kItemPS13Target10, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
658 …Item_Add_To_World(kItemPS13Target11, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
H A Dps11.cpp693 …Item_Add_To_World(kItemPS11Target4, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
704 …Item_Add_To_World(kItemPS11Target15, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dps10.cpp445 …Item_Add_To_World(kItemPS10Target5, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12… in SceneLoaded()
447 …Item_Add_To_World(kItemPS10Target7, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS12… in SceneLoaded()
462 Preload(kModelAnimationMaleTargetEmptyHandsActive); in SceneLoaded()
H A Dps12.cpp746 …Item_Add_To_World(kItemPS12Target5, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
756 …Item_Add_To_World(kItemPS12Target15, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
757 …Item_Add_To_World(kItemPS12Target16, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
H A Dps13.cpp657 …Item_Add_To_World(kItemPS13Target10, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
658 …Item_Add_To_World(kItemPS13Target11, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
H A Dps11.cpp667 …Item_Add_To_World(kItemPS11Target4, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
678 …Item_Add_To_World(kItemPS11Target15, kModelAnimationMaleTargetEmptyHandsActive, kSetPS10_PS11_PS1… in SceneLoaded()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h1801 kModelAnimationMaleTargetEmptyHandsActive = 441, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h2152 kModelAnimationMaleTargetEmptyHandsActive = 441, enumerator