Searched refs:kModelAnimationMaleTargetWithGunDead (Results 1 – 4 of 4) sorted by relevance
481 Preload(kModelAnimationMaleTargetWithGunDead); in SceneLoaded()
465 Preload(kModelAnimationMaleTargetWithGunDead); in SceneLoaded()
1804 kModelAnimationMaleTargetWithGunDead = 444, // 443+1 enumerator
2155 kModelAnimationMaleTargetWithGunDead = 444, // 443+1 enumerator