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Searched refs:kModelAnimationMaleTargetWithShotgunDead (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/
H A Dps10.cpp483 Preload(kModelAnimationMaleTargetWithShotgunDead); in SceneLoaded()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dps10.cpp467 Preload(kModelAnimationMaleTargetWithShotgunDead); in SceneLoaded()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h1806 kModelAnimationMaleTargetWithShotgunDead = 446, // 445+1 enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h2157 kModelAnimationMaleTargetWithShotgunDead = 446, // 445+1 enumerator