Searched refs:kModelAnimationMcCoyWithGunShotDead (Results 1 – 4 of 4) sorted by relevance
901 *animation = kModelAnimationMcCoyWithGunShotDead; in UpdateAnimation()
927 *animation = kModelAnimationMcCoyWithGunShotDead; in UpdateAnimation()
1700 kModelAnimationMcCoyWithGunShotDead = 5, enumerator
1701 kModelAnimationMcCoyWithGunShotDead = 5, enumerator