Searched refs:kModelAnimationMutant3CrouchedToStanding (Results 1 – 2 of 2) sorted by relevance
524 *animation = kModelAnimationMutant3CrouchedToStanding; in UpdateAnimation()526 …nimationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationMutant3CrouchedToStanding))… in UpdateAnimation()
2668 kModelAnimationMutant3CrouchedToStanding = 915, // untriggered? enumerator