Searched refs:kModelAnimationMutant3Running (Results 1 – 2 of 2) sorted by relevance
442 *animation = kModelAnimationMutant3Running; in UpdateAnimation()444 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationMutant3Running)) { in UpdateAnimation()
2662 kModelAnimationMutant3Running = 909, enumerator