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Searched refs:kModelAnimationRachaelTalkNodToLeft (Results 1 – 4 of 4) sorted by relevance

/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/ai/
H A Drachael.cpp231 *animation = kModelAnimationRachaelTalkNodToLeft; in UpdateAnimation()
233 …if (_animationFrame > Slice_Animation_Query_Number_Of_Frames(kModelAnimationRachaelTalkNodToLeft) … in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Drachael.cpp238 *animation = kModelAnimationRachaelTalkNodToLeft; in UpdateAnimation()
240 …if (_animationFrame > Slice_Animation_Query_Number_Of_Frames(kModelAnimationRachaelTalkNodToLeft) … in UpdateAnimation()
/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/
H A Dgame_constants.h1856 kModelAnimationRachaelTalkNodToLeft = 826, enumerator
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h2569 kModelAnimationRachaelTalkNodToLeft = 826, enumerator