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Searched refs:kModelAnimationRatDying (Results 1 – 3 of 3) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dfree_slot_b.cpp380 *animation = kModelAnimationRatDying; in UpdateAnimation()
386 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationRatDying) - 1) { in UpdateAnimation()
387 _animationFrame = Slice_Animation_Query_Number_Of_Frames(kModelAnimationRatDying) - 1; in UpdateAnimation()
391 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationRatDying) - 1) { in UpdateAnimation()
392 _animationFrame = Slice_Animation_Query_Number_Of_Frames(kModelAnimationRatDying) - 1; in UpdateAnimation()
399 *animation = kModelAnimationRatDying; in UpdateAnimation()
400 _animationFrame = Slice_Animation_Query_Number_Of_Frames(kModelAnimationRatDying) - 1; in UpdateAnimation()
H A Dfree_slot_a.cpp524 *animation = kModelAnimationRatDying; in UpdateAnimation()
529 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationRatDying) - 1) { in UpdateAnimation()
531 _animationFrame = Slice_Animation_Query_Number_Of_Frames(kModelAnimationRatDying) - 1; in UpdateAnimation()
538 *animation = kModelAnimationRatDying; in UpdateAnimation()
539 _animationFrame = Slice_Animation_Query_Number_Of_Frames(kModelAnimationRatDying) - 1; in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h2606 kModelAnimationRatDying = 859, enumerator