Searched refs:kModelAnimationSadikCombatHolsterGun (Results 1 – 2 of 2) sorted by relevance
682 *animation = kModelAnimationSadikCombatHolsterGun; in UpdateAnimation()684 …(_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelAnimationSadikCombatHolsterGun)) { in UpdateAnimation()
2025 kModelAnimationSadikCombatHolsterGun = 321, // untriggered enumerator