Searched refs:kModelAnimationSteeleWithGunShooting (Results 1 – 2 of 2) sorted by relevance
1720 *animation = kModelAnimationSteeleWithGunShooting; in UpdateAnimation()1780 *animation = kModelAnimationSteeleWithGunShooting; in UpdateAnimation()1805 *animation = kModelAnimationSteeleWithGunShooting; in UpdateAnimation()
1763 kModelAnimationSteeleWithGunShooting = 66, enumerator