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Searched refs:kModelAnimationSteeleWithGunShotDead (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dsteele.cpp1877 *animation = kModelAnimationSteeleWithGunShotDead; in UpdateAnimation()
1889 *animation = kModelAnimationSteeleWithGunShotDead; in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h1758 kModelAnimationSteeleWithGunShotDead = 61, enumerator