Searched refs:kModelAnimationZubenCombatShotDead (Results 1 – 2 of 2) sorted by relevance
850 *animation = kModelAnimationZubenCombatShotDead; in UpdateAnimation()868 *animation = kModelAnimationZubenCombatShotDead; in UpdateAnimation()896 *animation = kModelAnimationZubenCombatShotDead; in UpdateAnimation()922 *animation = kModelAnimationZubenCombatShotDead; in UpdateAnimation()
2100 kModelAnimationZubenCombatShotDead = 393, enumerator