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Searched refs:kModelGenWalkerPunkPersonWithGlassesAndBeardStandsStill (Results 1 – 5 of 5) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dgeneric_walker_c.cpp216 *animation = kModelGenWalkerPunkPersonWithGlassesAndBeardStandsStill; in UpdateAnimation()
H A Dgeneric_walker_a.cpp253 …*animation = kModelGenWalkerPunkPersonWithGlassesAndBeardStandsStill; // Person with glasses and b… in UpdateAnimation()
H A Dgeneric_walker_b.cpp216 *animation = kModelGenWalkerPunkPersonWithGlassesAndBeardStandsStill; in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/
H A Dhc01.cpp86 Preload(kModelGenWalkerPunkPersonWithGlassesAndBeardStandsStill); in SceneLoaded()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h2139 kModelGenWalkerPunkPersonWithGlassesAndBeardStandsStill = 431, // Standing - Same model as 429 enumerator