Searched refs:kModelGeneralDollIdle (Results 1 – 2 of 2) sorted by relevance
294 *animation = kModelGeneralDollIdle; in UpdateAnimation()296 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelGeneralDollIdle)) { in UpdateAnimation()304 *animation = kModelGeneralDollIdle; in UpdateAnimation()327 *animation = kModelGeneralDollIdle; in UpdateAnimation()
2578 kModelGeneralDollIdle = 834, enumerator