Searched refs:kModelGeneralDollShotDead (Results 1 – 2 of 2) sorted by relevance
334 *animation = kModelGeneralDollShotDead; in UpdateAnimation()335 if (_animationFrame < Slice_Animation_Query_Number_Of_Frames(kModelGeneralDollShotDead) - 1) { in UpdateAnimation()
2580 kModelGeneralDollShotDead = 836, // untriggered enumerator