Home
last modified time | relevance | path

Searched refs:kModelLeonCalmTalk (Results 1 – 2 of 2) sorted by relevance

/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/ai/
H A Dleon.cpp294 *animation = kModelLeonCalmTalk; in UpdateAnimation()
296 if (_animationFrame >= Slice_Animation_Query_Number_Of_Frames(kModelLeonCalmTalk)) { in UpdateAnimation()
308 *animation = kModelLeonCalmTalk; in UpdateAnimation()
318 *animation = kModelLeonCalmTalk; in UpdateAnimation()
328 *animation = kModelLeonCalmTalk; in UpdateAnimation()
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/
H A Dgame_constants.h2596 kModelLeonCalmTalk = 850, enumerator