Searched refs:kMusicArabLoop (Results 1 – 8 of 8) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ar01.cpp | 45 Music_Play(kMusicArabLoop, 25, 0, 2, -1, kMusicLoopRepeatRandomStart, 2); in InitializeScene() 47 Music_Play(kMusicArabLoop, 25, 0, 2, -1, kMusicLoopRepeat, 2); in InitializeScene()
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H A D | ar02.cpp | 29 Music_Play(kMusicArabLoop, 22, 0, 2, -1, kMusicLoopRepeatRandomStart, 2); in InitializeScene() 31 Music_Play(kMusicArabLoop, 22, 0, 2, -1, kMusicLoopRepeat, 2); in InitializeScene()
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H A D | hc01.cpp | 32 Music_Play(kMusicArabLoop, 31, 0, 2, -1, loop, 2); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | hc01.cpp | 28 Music_Play(kMusicArabLoop, 31, 0, 2, -1, 1, 2); in InitializeScene()
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H A D | ar01.cpp | 44 Music_Play(kMusicArabLoop, 25, 0, 2, -1, 1, 2); in InitializeScene()
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H A D | ar02.cpp | 28 Music_Play(kMusicArabLoop, 22, 0, 2, -1, 1, 2); in InitializeScene()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2759 …kMusicArabLoop = 0, // Animoid Row track (Not available at Frank Klepacki's website/portfolio… enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3553 …kMusicArabLoop = 0, // Animoid Row track (Not available at Frank Klepacki's website/portfolio… enumerator
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