Searched refs:kMusicBRBlues (Results 1 – 8 of 8) sorted by relevance
/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/script/scene/ |
H A D | ma02.cpp | 197 Music_Play(kMusicBRBlues, 25, 0, 3, -1, kMusicLoopPlayOnceRandomStart, 0); in PlayerWalkedIn() 199 Music_Play(kMusicBRBlues, 25, 0, 3, -1, kMusicLoopPlayOnce, 0); in PlayerWalkedIn()
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H A D | ma04.cpp | 194 Music_Play(kMusicBRBlues, 52, 0, 3, -1, kMusicLoopPlayOnceRandomStart, 0); in ClickedOn2DRegion() 196 Music_Play(kMusicBRBlues, 52, 0, 3, -1, kMusicLoopPlayOnce, 0); in ClickedOn2DRegion() 310 Music_Play(kMusicBRBlues, 52, 0, 2, -1, kMusicLoopPlayOnce, 0); in PlayerWalkedIn()
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H A D | ma05.cpp | 125 Music_Play(kMusicBRBlues, 52, 0, 2, -1, loop, 0); in PlayerWalkedIn()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/script/scene/ |
H A D | ma05.cpp | 121 Music_Play(kMusicBRBlues, 52, 0, 2, -1, 0, 0); in PlayerWalkedIn()
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H A D | ma02.cpp | 197 Music_Play(kMusicBRBlues, 25, 0, 3, -1, 0, 0); in PlayerWalkedIn()
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H A D | ma04.cpp | 193 Music_Play(kMusicBRBlues, 52, 0, 3, -1, 0, 0); in ClickedOn2DRegion() 306 Music_Play(kMusicBRBlues, 52, 0, 2, -1, 0, 0); in PlayerWalkedIn()
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/dports/games/libretro-scummvm/scummvm-7b1e929/engines/bladerunner/ |
H A D | game_constants.h | 2761 kMusicBRBlues = 2, // "Blade Runner Blues" enumerator
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/dports/games/scummvm/scummvm-2.5.1/engines/bladerunner/ |
H A D | game_constants.h | 3555 kMusicBRBlues = 2, // "Blade Runner Blues" enumerator
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